Thursday, 21 March 2013
James Casebere
Tuesday, 19 March 2013
Kent Monkman
His installation art is in some ways like his paintings, they are one again filled with nature and big open views, only they tend to focus more on the character within the piece. The sculpture created in this has the opposite effect to the paintings, it has an expressionless face, and with it being all white it once again shows how lacks emotion, reflecting a negative feeling without any peacful colours.
The films Monkman creates are a little like his paintings, and partially like his installation pieces. They show the same peace and focus, but with a figure involved at the same time. The film has been made sepia to state it's old fashioned style, and with it including a Native American it suggests freedom and peace once again, quite the opposite to the figure in the installation art. I think it is a very appealing piece, it makes me feel positive to look at it, it's a powerful image that expresses freedom, power and peace, a lot like the painting.
The disciplines that Monkman works with seem to flow into each other, they all have similaries that roll off into the next piece he creates, some however are represented diffrently, they can show either a negative or positive effect but they still have something that connects each of them together.
Labels:
art,
film,
free,
installation,
kent monkman,
multidiscipline,
painting,
sculpture
Monday, 4 March 2013
Comparisons
Gillian's dolls are mainly made from a soft fabric, which usually would espress comfort, however each doll has their own darker story behind them, they are painted with high quality detail show the sadness, and pain in each of them, reflecting a story that Gillian had heard about after working with dementia sufferers. Gilardi also uses a soft material, foam that he forms into naturalistic sculptures. They have a different effect from the dolls, being fruit, plants or vegetables that he creates, they don't reflect any emotions. They have a theatrical side to them as they are exaggerated in size, colour and shape. They have a unique edge to them, giving off a more positive feeling with them being naturalistic sculptures, compared to the dolls that express negativity from their odd looks, sad faces and the story behind them.
Iain Simons
Richard coyle
I have taken an interest in Piero Gilardi's work, the material that he works with is very light and easy to manouver, a good quality when it comes to carrying props around a theatre stage. I want to create props for Alice in Wonderland, and with the foam looking theatrical I think it would suit it perfectly as I can exaggerate what I'm creating to make it visible from afar on stage to the audience. I also really Like Gillian Lee Smith's work, she uses a range of media to achieve her beautiful paintings or sculptures, allowing her to work in fine detail, which is important when trying to express the mood on a stage. Using a range of media will allow me to achieve the same effect, making the props visible and giving them an original twist.
Labels:
acrylic,
alice in wonderland,
compare,
game,
game city,
gillian lee smith,
iain simons,
natural,
oil,
original,
paint,
painting,
pencil,
piero gilardi,
project,
ray gun,
richard coyle,
star trek,
video game,
watercolor
Sunday, 3 March 2013
Ken Adam
Dr. No (1962)Goldfinger (1964)Thunderball (1965)You Only LiveTwice (1967)Diamonds are Forever (1971)Moonraker (1979)
Adam Designed all of the interior sets for this''tongue-in-cheek spectacular'', Dr No, including the casino in the opening scene, Bond's apartments, M's office and the sprawling, futuristic lair of the villainous doctor himself. Adam designed the sets based on his life experiences and unique visual sense. He doesn't believe you can get a sense of reality by copying, and everything that is designed or created must have a reason to it. I think these designs perfectly capture a futuristic view for the Bond films, using big high-tech models like the rocket in scenes, subconsciously expressing wealth, power and the future. the design above looks rather simplistic and minimal with features, but the big open spaces allows you to focus on what is there and being shown, defying it's beauty and detail, and again expressing the wealth and power which is what the Bond movies capture brilliantly.
Labels:
art,
artist,
bond,
design,
designer,
film,
illustrations,
james bond,
ken adam,
movie,
scene,
scene design,
set,
set design
Richard Coyle
This ray gun is possibly Coyle's most well known prop that he has made to date, which was made for the Star Trek movies. He explains having a career in making props is rather challenging, he doesn't get time off and works for a basic living wage right now, he was at his peek in the 1980's. I think this looks like a fantastically made gun, appealing to its sci-fi target audience very well with its futuristic look (When it was created in the 1980's), expressed through the metalic colours and high-tech features, Coyle made the perfect model that fit the film perfectly.
Labels:
art,
artist,
college,
designer,
nightrider,
project,
prop,
prop design,
prop maker,
richard coyle,
star trek
Piero Gilardi
Nature Carpets
I like the effect that this carpet holds, it looks very theatrical with the corns being made almost 3 times as big as to a real corn. each one is shaped with exaggeration the nobbled bits are cut deeper to show what the object is, perhaps from a distance or if it was to placed on the set of a stage, so it can be clearly seen.
To choose a carpets subject matter, Gilardi looks into the collective subconscious and into his childhood visions and when it comes to the modelling process, by carving, he uses technology which he says is very varied and inventive in order to avoid the mechanism of representation at all times in favour of visual stimuli.
Gilardi came up with the idea of creating these carpets one afternoon when he was chatting with a friend about the landscape that will surround the man in the future. He thought this landscape would be different to the image that we are presented with today in science-fiction; somewhat excited, he imagined a naturalistic environment that was artificially made from synthetic materials for reasons of hygiene and comfort. From that moment on, he was curious to try and experiment with different materials and having identified a soft, but non-deformable material, he built four square metres of rocky torrent bed, basing on a survey he made in a real torrent. He achieved an extraordinary realistic result that he was continuously surprised by after walking for a long time over the material.
Labels:
carpet,
carpets,
college,
cool,
nature,
nature carpets,
piero gilardi,
project,
theatre
Wednesday, 27 February 2013
John Newling
These cabbage leaves are meant to represent a pair of lungs, ironic really as plants and leaves provide living beings with oxygen, allowing them to breathe. I think it's somewhat of a metaphor, without the build up of cabbage leaves to make up the image of the lungs, there would be nothing to show, just an empty canvas. Just like if there was no plants and trees, no oxygen can be created and used.
In my opinion I am not too keen on his natural art works, I think it's the simplicity what catches the target audience, it's a very bold piece of work and you can see it go through stages, hardening up and discolouring all the time, however I do like the idea of the piece that represents a pair of lungs, it's very metorphorical with the message behind it. Apart from that, for me it lacks originality and its simplistic form is something I unfortunately cannot connect with.
Labels:
art,
art movement,
arte povera,
artist,
cabbage,
cool,
design,
john newling,
leaf,
leaves,
lungs,
natural,
naturalistic,
plant,
tree,
trees
Monday, 25 February 2013
Sarah Turner
Sarah's eco lights have been exhibited at shows in London, Milan, Paris, LA and locally in Nottingham, her original hand crafted sculptures are finally starting to take off - even world wide!
Iain Simons
It's not all bad with Game City though! They hold fundraising events, a great way for people from afar to get involved, bring up some new and original ideas for video gaming and helping to advertise Game City. They try not to use old symbolic images like Pacman and Space Invaders, as they are trying to achieve a more modern view on gaming, make it more appealing for the generation of today.
Iain's previous work experience to get him where he was today!
* Piano Player
* Piano Player
* Macdonalds
* Casual theatre Technician
* He graduated in 1994
* Musician / Musical director
* Performer
* Producer
* Writer
* Programmer
* Designer
* Part time Lecturer
* Company Director
* Publisher / Writer
* Event Producer
* Festival Director
* Casual theatre Technician
* He graduated in 1994
* Musician / Musical director
* Performer
* Producer
* Writer
* Programmer
* Designer
* Part time Lecturer
* Company Director
* Publisher / Writer
* Event Producer
* Festival Director
He goes on to explain that no matter how hard it is to get through, no matter how many career changes you have to go through, you will get to where you want to be if you don't give up. He tells me how Game City most probably wont be the last thing he does as a career, it's what he enjoys, but there is so much more he wants to achieve yet.
Game City, Nottingham 2012
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Game City, Nottingham 2012
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Labels:
art,
artist,
design,
fun,
game,
gamecity,
gaming,
iainsmions,
nottingham,
videogames
Sunday, 24 February 2013
Sue Bulmer
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Although she has lived in Nottingham for 23 years, her love for art began when she was growing up in the North East. Sue lived on a farm with her parents and would often draw or make little sketches of the chickens there, which is when her passion for the natural world began, her motivation was the changing colours and the texture of the seasons.
A lot of the pieces that she creates have a lot to do with with her upbringing, her recent ink illustrations express a lot of love which she explains is to do with her being extremely close to her 3 sisters. Also, having lived in a 200 year old cottage filled with vintage finds, she found wealth of material to spark her creativity within her own home. She felt the comfort of being at home gave her the ability to express the sentimentality in her work, she describes her work as 'down to earth' and the whole reason as to why she draws what she does? Because she loves it!
As well as doing her beautifully designed illustrations on paper / card, she also transfers them on to textiles, and sometimes uses other media in her work such as watercolor, stitch or different inks. Her mood and current interests dictate her work quite often which makes her pieces quite subjective and fluid. Sue always looks for new idea where ever she goes, may it be to the shops, a quick walk or something rather exciting! She will never be with out a sketchbook in hand to keep up with these heart warming, sweet illustrations.
Labels:
art,
artist,
bird,
blackandwhite,
college,
cute,
design,
drawing,
illustration,
illustrator,
love,
project,
research,
sketch,
suebulmer
Gillian Lee Smith
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Drawings & Paintings
In the beginning of her new artistic career, Gillian studied costume design, she used a variety of media to create these beautifully painted a drawn pieces, from pastels to paints, pencils, acrylics, oils and much more. Trying to express her experimental work, she would use a lot of anything she could find. Soon enough, Gillian had bigger ideas that she wanted to perceive, and turned these fantastic art pieces into little sculptures of dolls, and just like the paintings and drawings, they each shared a story behind them, which is what inspired Gillian to create all these wonderfully dark and spectacular pieces in the first place...
Her Inspiration
When Gillian was creating all of her art pieces, the drawings, paintings and the dolls, she had a story for each of them. The designs were all created from her imagination, however there was a story that inspired her ideas and she knew exactly how to express them through her art pieces. Gillian has to work part time so she can sustain her art career at the moment, she works in care homes looking after the elderly. Some of the people that she works with suffer with dementia, she uses objects and story telling to try and stimulate their memories throughout their lives, some have happy stories to tell her, however some unfortunately have more darker stories to tell, but all of what she hears inspires her to create her fantastic pieces. 
Dolls
With Gillian's head full of imagination after working as a nurse, and then with dementia sufferers, she wanted to go beyond paintings and drawings, she wanted to bring the characters in these stories to life, and went on to pursue this by creating wonderful little dolls. Each doll is different, they take hours and hours to create and have such amazing detail painted on to their fabric based bodies. Gillian explained that ''The dolls represent memories and story telling, they are very personal. They show things we try to hide, secrets and fears''. The dolls have had such a positive response, growing in demand, she managed to sell more than what she thought. Although they took off really well, Gillian has gone back to focusing on her experimental 2D paintings - not because she didn't want to keep creating her wonderful dolls, but, she explained that ''It's easier to sell art than dolls. People seem to connect more with paintings than they do with sculptures''. Although she managed to sell many of the dolls, they came at a smaller price compared to her paintings, and she already sacrifices a lot of time and luxuries, which she would like to gain back at this current time.
With Gillian's head full of imagination after working as a nurse, and then with dementia sufferers, she wanted to go beyond paintings and drawings, she wanted to bring the characters in these stories to life, and went on to pursue this by creating wonderful little dolls. Each doll is different, they take hours and hours to create and have such amazing detail painted on to their fabric based bodies. Gillian explained that ''The dolls represent memories and story telling, they are very personal. They show things we try to hide, secrets and fears''. The dolls have had such a positive response, growing in demand, she managed to sell more than what she thought. Although they took off really well, Gillian has gone back to focusing on her experimental 2D paintings - not because she didn't want to keep creating her wonderful dolls, but, she explained that ''It's easier to sell art than dolls. People seem to connect more with paintings than they do with sculptures''. Although she managed to sell many of the dolls, they came at a smaller price compared to her paintings, and she already sacrifices a lot of time and luxuries, which she would like to gain back at this current time.
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Wednesday, 13 February 2013
Stefanos Lazaridis
Stefanos Lazaridis (28 July 1942 – 8 May 2010) was a stage designer, best known for his work in opera. Originally intended for a business career, he studied stage design in London, and was quickly in demand in theaters and opera houses, working with other directors. Originally his style was lavish and naturalistic, but he changed to a less traditional style, after working in the ENO and elsewhere. He occasionally directed operas, and was for a short time director of the Greek National Opera.
The Mikado
This is the stage that Lazaridis designed for Gilbert and Sullivan’s most popular operetta, The Mikado. Everything is set at a white scale which shows how simple one colour can be, yet so elegant and appealing at the same time. Perhaps the focus is more so towards the characters and the costume designs, rather than the stage and scenery, however, it being white like a canvas lets the music and drama display the colours on the stage for you. The quality of a set designed like this is that it is very well lit up and expresses a clear positivity. This production was first performed in 1885, so when trying to relate to something that occurred in the past, a common technique to portray this is the absence of colour. Using black, white and grey shades symbolize something to be aged in the past, as that's how television and photographs were first viewed. I think this is a really effective set because the white scale lets your imagination get to work and visualize your own colours for the stage, the audience make their own interpretation of the scenery and can allow them to change with each scene or mood change.
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