Showing posts with label project. Show all posts
Showing posts with label project. Show all posts

Monday, 4 March 2013

Comparisons

 Mixed media artist Gillian Lee Smith and sculptor Piero gilardi, both work with a similar material. With Gilardi making his fine sculptures from foam, they both use a soft material for their creations, however they both give off different effects.
    Gillian's dolls are mainly made from a soft fabric, which usually would espress comfort, however each doll has their own darker story behind them, they are painted with high quality detail show the sadness, and pain in each of them, reflecting a story that Gillian had heard about after working with dementia sufferers. Gilardi also uses a soft material, foam that he forms into naturalistic sculptures. They have a different effect from the dolls, being fruit, plants or vegetables that he creates, they don't reflect any emotions. They have a theatrical side to the
m as they are exaggerated in size, colour and shape. They have a unique edge to them, giving off a more positive feeling with them being naturalistic sculptures, compared to the dolls that express negativity from their odd looks, sad faces and the story behind them.
















Iain Simons
Iain Simons, director of Game City and Richard Coyle, props maker both have the similarity of trying to bring a modern twist into what they're both working on. Iain holds the event in the City of Nottingham every year, getting the public involved when trying to create an original idea for video gaming or advertising Game City, moving away from the symbolic gaming images like Pacman or Space Invaders. Richard Coyle however, creates props for television shows or conventions that are held, like Game City. He first moved into this career when he updated a ray gun at a Star Trek convention in 1977, having a background in electronics, he added lights and sounds effects to the modernised ray guns which fans instantly took a shine to. Both Iain and Richard are always looking for something new to work on and try to modernise it, making it stand out above everything else and adding their own unique twist to try and keep up to date with their target audiences.
                                                                                                                    Richard coyle












I have taken an interest in Piero Gilardi's work, the material that he works with is very light and easy to manouver, a good quality when it comes to carrying props around a theatre stage. I want to create props for Alice in Wonderland, and with the foam looking theatrical I think it would suit it perfectly as I can exaggerate what I'm creating to make it visible from afar on stage to the audience. I also really Like Gillian Lee Smith's work, she uses a range of media to achieve her beautiful paintings or sculptures, allowing her to work in fine detail, which is important when trying to express the mood on a stage. Using a range of media will  allow me to achieve the same effect, making the props visible and giving them an original twist.

Sunday, 3 March 2013

Richard Coyle

 Richard Coyle has been in the props making industry since 1979 where he and his company have produced props for numerous films such as Star Treks II, IV, V and VI, Reanimator, Ice Pirates, Creature, Trancers, and many, many more. He has also produced props for numerous television shows including Star Trek, The next Generation, Automan, Nightrider and The Fall Guy. Coyle Now owns and operates his own prop making shop in Arizona. 


Coyle's prop making career began when he went to see  Star Trek for the first time in 1977, and heard of the conventions that came along with it. After going to one, he wanted to do a little more. He found a dealers room where people sold all kinds of things, and with his background in electronics as a TV repair man, he was able to put lights and sound effects into the ray guns, fans instantly took a new shine to the updated models being sold.

This ray gun is possibly Coyle's most well known prop that he has made to date, which was made for the Star Trek movies. He explains having a career in making props is rather challenging, he doesn't get time off and works for a basic living wage right now, he was at his peek in the 1980's. I think this looks like a fantastically made gun, appealing to its sci-fi target audience very well with its futuristic look (When it was created in the 1980's), expressed through the metalic colours and high-tech features, Coyle made the perfect model that fit the film perfectly. 

Piero Gilardi

 Piero Gilardi was an influential figure in the Arte Povera movement, or 'poor art' as it is more commonly known as, throughout the 1960's, a movement that still influences artists today.  From the outset, he was concerned with creating social relations with his art, using interactive sculptures and his creative work with social and political movements.


Nature Carpets
These beautiful carpets are made of Bayer brand polyurethane foam, and soaked in synthetic pigment dissolved in epoxy resin. They are then calved, into natural objects, however they are manipulated to look very theatrical, and slightly over-the-top on their appearance. When being created, Gilardi explained that their softness suggested comfort, all he did was was add a latent longing for a certain idea of nature. The effect is that of an artificial nature whereby the wonders and mysteries of real nature stimulate the brain but manifest themselves elementally under one's foot. 

I like the effect that this carpet holds, it looks very theatrical with the corns being made almost 3 times as big as to a real corn. each one is shaped with exaggeration  the nobbled bits are cut deeper to show what the object is, perhaps from a distance or if it was to placed on the set of a stage, so it can be clearly seen.



















To choose a carpets subject matter, Gilardi looks into the collective subconscious and into his childhood visions and when it comes to the modelling process, by carving, he uses technology which he says is very varied and inventive  in order to avoid the mechanism of representation at all times in favour of visual stimuli. 
Gilardi came up with the idea of creating these carpets one afternoon when he was chatting with a friend about the landscape that will surround the man in the future. He thought this landscape would be different to the image that we are presented with today in science-fiction; somewhat excited, he imagined  a naturalistic environment that was artificially made from synthetic materials for reasons of hygiene and comfort. From that moment on, he was curious to try and experiment with different materials and having identified a soft, but non-deformable material, he built four square metres of rocky torrent bed, basing on a survey he made in a real torrent. He achieved an extraordinary realistic result that he was continuously surprised by after walking for a long time over the material.

Sunday, 24 February 2013

Sue Bulmer





Sue Bulmer is a Nottinghamshire based artist, originally from the North East, and it was back there when she was a young girl that her inspiration for her prints and illustrations began. Sue's first career started when she graduated from Nottingham University in 1993, where she went on to become a pharmacist, however she always knew that she wanted more, and so she left the sciences to fulfill her real passion of becoming an illustrator and print maker and so she took a foundation course in Art and Design, which she believed was enough to get her into the new career she had always wanted, and from then on she has been self taught.




Although she has lived in Nottingham for 23 years, her love for art began when she was growing up in the North East. Sue lived on a farm with her parents and would often draw or make little sketches of the chickens there, which is when her passion for the natural world began, her motivation was the changing colours and the texture of the seasons. 
    A lot of the pieces that she creates have a lot to do with with her upbringing, her recent ink illustrations express a lot of love which she explains is to do with her being extremely close to her 3 sisters. Also, having lived in a 200 year old cottage filled with vintage finds, she found wealth of material to spark her creativity within her own home.  She felt the comfort of being at home gave her the ability to express the sentimentality in her work, she describes her work as 'down to earth' and the whole reason as to why she draws what she does? Because she loves it! 




















As well as doing her beautifully designed illustrations on paper / card, she also transfers them on to textiles, and sometimes uses other media in her work such as watercolor, stitch or different inks. Her mood and current interests dictate her work quite often which makes her pieces quite subjective and fluid. Sue always looks for new idea where ever she goes, may it be to the shops, a quick walk or something rather exciting! She will never be with out a sketchbook in hand to keep up with these heart warming, sweet illustrations.